Green Fingers launched!

Green Fingers was approved by Apple a couple of days ago and is available right now! I submitted it to Apple on the 27th of last month but unfortunately it was rejected 14 days later. It was rejected over a privacy issue. They claimed that the game doesn’t inform you about the fact that data will be send to a server and stored there.

It does inform the player about this actually, since it uses OpenFeint and all OpenFeint enabled games start with a general activation screen that includes a message about this. However, the latest version of OpenFeint has a redesigned activation screen and the message has become a little difficult to spot. The difference is visible in the image below.

OpenFeint activation screen

When Green Fingers was rejected I quickly send an email to Apple to explain the change in the activation screen and to object to the rejection. I was pleasantly surprised when they immediately send me an email back and asked me to resubmit the binary so that they could take another look at it. I quickly send the binary back to Apple and was even more surprised when they promptly approved it last Thursday.

So, even though Apple has received a lot of bad press lately about the review process, I’m happy to conclude that it is not handled by mindless evil robots that reject apps at random for arbitrary reasons but by actual human beings that can be reasoned with.

D